Skip to lesson
Exit
Motion, Interaction & Prototyping1 / 3

1 min lesson

Rapid prototyping

Walk through each part of "Rapid prototyping", then explain what each one does.

Step 1 of 3

Prototyping is written into the role: rapidly prototype concepts to validate interaction and product ideas before committing to full builds. The skill is not building fast - it is building the right amount before you throw it away.

On an AI-native editor, interaction paradigms are still being invented. You cannot spec your way to whether a new diff UI feels good; you have to make it clickable and put hands on it. The 2-day in-person trial is, in large part, a test of exactly this loop.