1 min lesson
Rapid prototyping
Walk through each part of "Rapid prototyping", then explain what each one does.
Step 1 of 3
Prototyping is written into the role: rapidly prototype concepts to validate interaction and product ideas before committing to full builds. The skill is not building fast - it is building the right amount before you throw it away.
On an AI-native editor, interaction paradigms are still being invented. You cannot spec your way to whether a new diff UI feels good; you have to make it clickable and put hands on it. The 2-day in-person trial is, in large part, a test of exactly this loop.