2 min lesson
Behavioral stories that land
Take "Behavioral stories that land" step by step, then finish with the result that proves it worked.
Step 1 of 2
Flat, talent-dense teams hire for evidence, not narration. The values round wants stories that end in something real and for DX it wants artifacts you can pull up on a screen mid-answer.
Prepare four stories before the loop, one for each thing Cursor cares about. Lead with the result or the insight, then back into how you got there. The structure is tight situation-action-result, but the order is inverted: the payoff comes first so the interviewer knows where the story lands.
Interactive diagram. Step through it with the Next and Previous controls below, or Tab to a region to read its detail.
Each stage probes the values differently; map a story to each.