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Behavioral, Values & Why Cursor1 / 3

1 min lesson

High-ownership stories

Work through the cases in "High-ownership stories", pairing each signal with the move that fits.

Step 1 of 3

Behavioral rounds reward preparation that doesn't sound prepared. Build a bank of stories tuned to the behaviors this role is graded on, each tight enough to tell in ninety seconds, each ending in a result you can name.

For a PMM the trap is the passive voice of coordination - "I worked with the team on the launch." The signal Cursor wants is the opposite: you had the idea, you wrote the asset, you shipped it, you measured it, you iterated. Foreground what you personally did.

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Full explanation

How a 90-Second Story Is Built

HOW A 90-SECOND STORY IS BUILT

Interactive diagram. Step through it with the Next and Previous controls below, or Tab to a region to read its detail.

diagram: flow

The action is the gate - if it isn't first-person and load-bearing, the story fails.